Комп'ютерні ігри та мультимедіа як інноваційний підхід до комунікації
Постійне посилання зібрання
Переглянути
Перегляд Комп'ютерні ігри та мультимедіа як інноваційний підхід до комунікації за Назва
Зараз показуємо 1 - 20 з 157
Результатів на сторінці
Налаштування сортування
- ДокументAdvantages and disadvantages of using internal adn external controllers in gaming software(2023) Homeniuk N.; Khoshaba О.
- ДокументAnalysis of embedded software for professional nail decoration(2022) Boichuk, V.The fields of professional equipment use for artistic painting and decoration have been specified, prevailed technologies and producering companies have been analyzed. The choice of the optimal model for designing the embedded software of wearable nail devices and combining them into an united industrial internet of things network is substantiated. The sequence was analyzed and an extended algorithm for forming the printing task was built.
- ДокументAnalysis of methods for finding key points in an image based on akaze, brisk and orb algorithms(2023) Badaniuk І.; Nikitin D.
- ДокументBeam scheme development work based on arduino pro micro c using solar panel(2023) Yevsieiev V.
- ДокументDevelopment of a website to promote the services of the company IE «TAT»(2022) Turabayev, A. T.; Ismailova, R. T.This paper presents the development of a website for a private company where potential customers can get the necessary information about the services: provided by the organization related to powder coating of metal structures on different types of surfaces. The website has a convenient and concise design, combined with its completeness of the content and relative ease. The user can easily obtain the necessary information. A developed website can be further easily modified with information and additional programming modules. The website fully satisfies the company's needs.
- ДокументDevelopment of telegram channel and telegram bot for the educational school of English language(2023) Niyazdzhanov R. R.; Ismailova R. T.
- ДокументFeatures of creating arcade games in Python(2022) Belov, A. M.; Kim, Ye. R.The paper considers the creation of arcade games as one of the directions of a more in-depth study of the programming language.
- Документ
- ДокументGamification in science: game platforms for Learning(2023) Sotnik S. V.; Andreiev A. S.
- ДокументGamification of the educational process in teaching programming(2023) Imanbazar А.; Kim A. R.
- Документ
- ДокументIoT фетальний пульсометр на базі ESP32(2022) Азархов, О. Ю.; Сілі, І. І.У науковій роботі представлено розробку недорогої, неінвазивної, керованої користувачем та мікроконтролером автономної системи моніторингу серцебиття плода, яка може використовуватися як в лікарняних так і в домашніх умовах. Тони серця плода реєструються за допомогою конденсаторного мікрофона та попередньо обробляються низькочастотним фільтром, який усуває непотрібні шуми та обмежує пропускну здатність сигналу.
- ДокументMachine learning in game development(2022) Alekseienkova, D. S.The report gives a brief introduction to ML concept, explores various applications of using Machine Learning in Game Development, shows how ML techniques drastically developed Game field.
- ДокументMeaning of information in virtual and physical technologies(2021) Larshin, V. P.Information is a basic category not only in information (virtual) technologies for its transformation and transmission, but also in physical technologies of material production in the manufacture of a corresponding material product. Such technologies, as a rule, contain preparatory (pre-production) and executive (implementation) stages. At the preparatory stage, a virtual product is created (an information model of a real product in the form of virtual reality), and at the executive stage, a real (physical) product appears that has a use value (possession utility). This research describes the features of information processing at both stages of production in order to increase its efficiency.
- ДокументMultimedia presentation of an experiment in food industry(2022) Krasteva, I. Kr.; Ganchovska, V. Kr.The article is presented experiment for monitoring change the color of marinated pork meet in two different types marinates. Of samples is made parallel laboratory and computer analysis. All steps of the experiment are presented through mind map. Mind maps help to draw up a specific plan of the experiment, for collecting and structuring prior information from scientific sources, describes the stages and presented graphically the results of the experiment.
- ДокументObject-oriented approach when developing computer games on the example of the game "Chess"(2022) Fedorov, V.; Konovalov, K.; Kim, Ye. R.The article discusses the creation of a game on the Unity game engine. An object-oriented approach to the development of a computer game is considered and the main methods of the main class of the computer game "Chess" are described.
- ДокументOptimization of test scenario for software autotest systems(2022) Mamyrova, A. K.; Makulbekov, T. N.The article discusses the types of system testing and the effective use of scenario in automated testing systems through optimization.
- ДокументPython as an Android application programming tool(2022) Moldakalykova, B.; Bimoldina, Zh.; Askarbek, A.These days, every programmer may face the need to work with Python in their mobile or web application. Python does not have tools for programming for mobile devices, although there are packages that can be used to build mobile applications. This is Kivy, PyQt and even Beeware's Toga library. Libraries are the core elements of the mobile world of Python. However, when it comes to Kivy, the advantages of this library cannot be ignored when working with mobile applications. The appearance of the application is automatically adapted to all platforms, the developer does not need to check the code after each revision. Additionally, you can use pure Python syntax to build applications here.
- ДокументResearch application of the spam filtering and spammer detection algorithms on computer games comunications(2023) Oliinyk V.; Podorozhniak А.; Liubchenko N.
- ДокументResearch on the estimation of process modeling effort and cost(2023) Andrii К.; Ibrahim D.