Improving the level of detailing in the formation of realistic three-dimensional scenes
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Дата
2022
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Анотація
The issue of increasing the level of detail in the formation of realistic
three-dimensional scenes is considered. An expression is obtained to determine the
vector at any point on the surface bounded by a triangle; splitting the output triangle
into components with the same area, to achieve a balanced load of shader processors;
The obtained relations for detailing the surfaces of three-dimensional objects by
Serpinsky triangulation; For the first time, it is proposed to perform triangulations of
three-dimensional objects depending on the maximum values of colour intensities on
the edges of the triangle, which allows the use of adaptive triangulation.
Опис
Zakharchyk M. Improving the level of detailing in the formation of realistic three-dimensional scenes / M. Zakharchyk ; advisor O. Romanyuk // Black Sea Science 2022 : proc. of the Intern. Competition of Student Scientific Works / Odesa National University of Technology ; eds. B. Yegorov, M. Mardar [et al.]. – Odessa : ONUT, 2022. – P. 383–398 : fig. – Ref.: 13 tit.
Ключові слова
rendering, triangulation, vectors of normals, polygonal network, detailing of surfaces, normalization of vectors, barycentric coordinates