Education capsules project
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Дата
2021
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Анотація
The modern school faced many important challenges, which are
connected to the active spread of the technologies among children, and to the
pandemic that led to to online learning. These difficulties made us to ask a question:
how to overcome these and other problems? Moreover, with the rapid dissemination
of information and the corresponding changes in the educational process, there is a
need to apply new forms of learning.
The are next priority requirements: the ability to reformat educational
materials, provide educational information in playing form, develop creative skills
and flexibility of thinking, as well as persistence and focusing on results. Innovative
educational project "Educational Capsules" fulfilles these requirements. The project
consists of three developed games: "Chronicle of Ukrainian Victories", "Knights of
the Golden Gate" and " Menagerie of King Danylo". They combine a form of school
testing with elements of different computer games. Going through different levels,
consistent problem solving and the final culmination provide a continuous dynamic
process and emotional tension. In this way, the latest information technologies serve
to significantly improve and reform the educational process.
Опис
Syrotynskyi Yu.-I. Education capsules project / Yu.-I. Syrotynskyi ; sci. advisor V. Lytvyn // Black Sea Science 2021. Information Technology, Automation and Robotics : рroc. of the Intern. Competition of Student Scientific Works / Odessa Nat. Acad. of Food Technologies ; eds. B. Yegorov, M. Mardar, S. Kotlyk [et al.]. – Odessa : ONAFT, 2021. – P. 31-32.
Ключові слова
informational technologies, educational capsules, computer games, educational reform