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- ДокументImproving the level of detailing in the formation of realistic three-dimensional scenes(2022) Zakharchyk, M.The issue of increasing the level of detail in the formation of realistic three-dimensional scenes is considered. An expression is obtained to determine the vector at any point on the surface bounded by a triangle; splitting the output triangle into components with the same area, to achieve a balanced load of shader processors; The obtained relations for detailing the surfaces of three-dimensional objects by Serpinsky triangulation; For the first time, it is proposed to perform triangulations of three-dimensional objects depending on the maximum values of colour intensities on the edges of the triangle, which allows the use of adaptive triangulation.