Interactive entertainment application generation system
dc.contributor.author | Pisariev, D. | |
dc.date.accessioned | 2022-02-10T13:52:14Z | |
dc.date.available | 2022-02-10T13:52:14Z | |
dc.date.issued | 2021 | |
dc.description | Pisariev D. Interactive entertainment application generation system / D. Pisariev ; sci. advisor M. Bulaienko // Black Sea Science 2021. Information Technology, Automation and Robotics : рroc. of the Intern. Competition of Student Scientific Works / Odessa Nat. Acad. of Food Technologies ; eds. B. Yegorov, M. Mardar, S. Kotlyk [et al.]. – Odessa : ONAFT, 2021. – P. 380-394 : fig. – Ref.: 23 tit. | ru_RU |
dc.description.abstract | Today, the computer game industry is one of the most promising and important areas of the software development and media entertainment segment. It is based on the creation, promotion and subsequent sale of computer games The purpose of this work is to develop an interactive entertainment application - a game - in the genre of "quest" and "visual novel", which will be called "Project AVE". In the process of creating this software product, all the necessary functional components were developed. This application is designed for leisure organization. The object of research is actually a software product, a computer game, which is designed to organize the leisure of the end users - players. The subject of research is mathematical models and methods of processing the data received from end users, software modules that organize the interaction of the developed software product with players, as well as information technology related to the organization of leisure of end users. The software implementation was performed using the methods of RenPy development environment and Python programming language. The program consists of 12 main software modules, the coordinated work of which ensures the correct display of the game and the gameplay. 33 global variables were used for the program code. | ru_RU |
dc.identifier.uri | https://card-file.ontu.edu.ua/handle/123456789/19665 | |
dc.language.iso | en_US | ru_RU |
dc.subject | computer game | ru_RU |
dc.subject | entertainment application | ru_RU |
dc.subject | visual novel | ru_RU |
dc.subject | leisure organization | ru_RU |
dc.subject | gameplay | ru_RU |
dc.title | Interactive entertainment application generation system | ru_RU |
dc.type | Article | ru_RU |
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